Hexara--work in progress

The applet is now under 400KB, so should load quickly, but it takes a while to start up (building graphics and sound cues procedurally takes a few seconds), and I haven't figured out how to get a "splash screen" working yet. Once loaded, click on the "Home" button in the top left corner and select a "Puzzle icon" to load a puzzle. The puzzles on the left tend to be easier than those to the right, and the "copper" set is meant to be a learn-by-doing tutorial. Feedback says we are still falling short of making the puzzle self-explanatory. Suggestions for improvements appreciated! Ideally it would be great if written instructions were not needed. Meanwhile, earlier drafts of a possible scenario and instructions are included below the applet.

All content on this web site Copyright 2013 Philip Freihofner. All rights reserved.

A millenia ago, on what is now a high, isolated mesa, there once lived an advanced culture. They mysteriously disappeared long ago, leaving few traces. Local legend says that on a moonless night, in the last hours before dawn, a ghostly structure may appear. If you chance upon the Pavilion of Hexara, you will see, in air thick with incense, scrolls with curious symbols on them, hanging on either side of a hexagonal grid. If all the symbols of the scroll are placed in the grid so that the neighboring symbols remain next to them, that scroll will energize. The legend continues to say that if all the scrolls are activated, their manna will combine and a wish will be granted!

Following is a WalkThrough of the first "silver" puzzle:

  1. The first scroll on the left has only two symbols, a heart and a “target.” Notice that there is already a heart in the grid. So you need to place the target to complete that sequence. Click and drag the target off the scroll onto one of the spaces next to the heart. Bong! The scroll on the left lights up to indicate you finished that sequence correctly.
  2. Doing one sequence is easy, but the object is to do all of them! Now choose another scroll and look for a place where one of its symbols can go. (You can do the scrolls in any order, and may have to move symbols around in the grid before you’re done.)
  3. Use the purple symbols in the grid as clues to the finished puzzle. What’s another sequence using a symbol that’s already there? Notice the five-pointed star in the grid. Which sequences use it? Like with all good puzzles, you have a choice. Scroll #5 has a sequence of diamond shape - eye - star. What luck! The diamond shape is also in the grid already. Drag the eye symbol off the scroll and into the space between the star and the diamond. Bong! You just did another one.
  4. Now that you have one of the “star” sequences in place, why not do the other one? Scroll #4 has a star and a mountain. Where does the mountain go?
  5. Right! If you put the mountain in the only place next to a star, you got another one right.
  6. So, what other sequence has a mountain in it? Notice the mountain – wave – moon scroll. Where does the moon go? There should be only one choice, next to the wave. Bong!
  7. Almost there! Only one space left. Notice if there are any scrolls that are not lit up yet. What symbol on the last scroll is not in the grid yet? Drag the spokey sun onto the grid.
  8. You’re done!

** If you drop your symbol in the wrong spot or change your mind, just click and drag the unwanted symbol off the grid. It will disappear and you can choose it again from the scroll.

Any scroll that was complete and is made incomplete be moving or removing a symbol will go dark. The puzzle can’t be completed unless all the scrolls are lit up.

Because the sequences overlap, many symbols are used more than once. In this example, the mountain was part of two sets, but you only had to drag it onto the grid once to complete the puzzle.